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Your peasant is dead, but the gold remains. So you collected thousands of gold then you die, pointless right? Nope, as you will not lose all the gold you have looted. If you are not fast these annoying wee buggers will take your shiny shiny. Be warned, there are weird blobs of slim out to steal the gold called pilfers. Everything is dead (hopefully) and you hit the gold with your axe out spills nuggets everywhere. OK! So what it is that makes UnderMine stand out from the rest? We collect GOLD!!! Oh yeah! Most of the rooms you will enter will contain gold to collect that shines oh so pretty in the walls or rocks. And a few items that will hopefully help you kill everything you see while collecting all you can. As you enter the run, the dungeon (UnderMine) is procedurally generated with many things trying to kill you. Before you start, yes, you will die A LOT. UnderMine is what it is a rouge-like, you start off on the top floor and work your way down as far as possible until you die. Making you work for that lore.Īnd let’s be honest, we do not play rouge-likes to hear a story we are here to die and die and die and progress to die again as we go.
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As you venture down the ever changing levels of the UnderMine, you will meet characters that will drip bits of information on the world and the mine and so on. You play as a peasant who is tasked by the Archimage Arkanos to delve in to the bowls of the UnderMine.
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Like all other games in the genera, UnderMine has a story, albeit a short and vague in the beginning. UnderMine is an out-and-out rouge-like with a few differences. Review Rush was kindly supplied with a review code.
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